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EXPERIENCE

Abertay University
2015 - 2019

At University I studied Computer Game Application Development. This degree taught me how to code in a variety of languages, get hands on with multiple game engines and has provided me with the experience in both the design and development of Computer Games.

Build A Rocket Boy
Associate Gameplay Scripter
2019 - 2021

In this role, I was a member of the Systems Gameplay Scripting Team. I was required to implement and maintain the core systems and frameworks behind the games as well as define the standards and processes for the rest of the Gameplay Scripters to follow and use on a daily basis.

Build A Rocket Boy
Gameplay Scripter
2021 - 2022

Ontop of the responsibilities that I had as an Associate Gameplay Scripter, The promotion to mid-level Gameplay Scripter required me to also own, implement and drive larger systems. I also begun to mentor new members of the Gameplay Scripting team and help them get up to speed with the project and the implementation of it.

Build A Rocket Boy
Associate Lead Technical Designer
2022 - 2023

In this role, I stepped up into a leadership position running a team of 8 Technical Designers ranging from Associates to Seniors. This role consisted of me doing a variety of tasks, such as, Designing the technical architecture of features in a MP environment, Planning the sprints and milestones work for my team and general line manager duties (Approving Holiday, etc).

Build A Rocket Boy
Lead Technical Designer
2023 - Present

On top of the duties I had as an Associate Lead Technical Designer, I took on more responsibility and accountability for larger sections of the game, I got tasked with a wider range of features to develop from the ground up and I additionally needed to start doing performance feedback and reviews with my team.

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